Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 61 16-01-2009 , 06:25 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Quickly done Kung fu kirby
Its very basic but its actual just based on a kirby in Kirby: Right Back at Ya! (tv show) so i just made it how it is in the show

Next im going to model meta knight, heres a ref https://smashbros.planets.gamespy.com...metaknight.jpg

I might model kirby meta knight first cos theres less to him, then build it up to make meta knight

Attached Thumbnails

Last edited by elephantinc; 16-01-2009 at 10:04 PM.
# 62 17-01-2009 , 06:53 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Done meta kirby

But should i give meta knight and meta kirby wings? When not flying neither have them in game but they do when airborne. for meta knight its wings or a cape

Attached Thumbnails
# 63 17-01-2009 , 06:56 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Im quite pleased with it:

UPDATE: decided to add wings to make it more interesting

Attached Thumbnails

Last edited by elephantinc; 17-01-2009 at 07:27 PM.
# 64 17-01-2009 , 08:00 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Meta kirby after a bit of red bull:

The wings were ripped off my old dragon model....

Attached Thumbnails
# 65 17-01-2009 , 10:42 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Just need to make meta knights sword ands shoes now (and maybe cape)

Attached Thumbnails
# 66 18-01-2009 , 01:12 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
that is pretty cool!




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 67 18-01-2009 , 10:47 AM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Thanks!

Meta knight has defiantly been the most difficult so far although the mask was surprisingly easy

# 68 20-01-2009 , 07:26 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Indiana jones/cowboy kirby (cant decide which he looks like more)

I think he needs to be holding something, maybe a gun? I might model one later

Attached Thumbnails
# 69 24-01-2009 , 01:23 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
I think meta knight will be my last kirby.....
I might make a toon wall-e, what do you think?

btw I've nearly finished meta knights sword but I'm having problems with the toon outline, I might have to leave it without, or I could do what I did star trek kirby's tricorder and extrude certain edges to make sure they have an outline and just not assign it to problem edges

# 70 26-01-2009 , 09:52 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
sorry, i just couldn't help myself

I think its time for this project to die....

Attached Thumbnails
# 71 27-01-2009 , 08:33 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
a Wall-E kirby? i don't see that happening very well....




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 72 28-01-2009 , 04:40 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
oh no, not a kirby wall-e user added image
just a regular toon shaded wall-e :p

# 73 11-03-2009 , 08:23 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859

Attached Thumbnails
# 74 12-03-2009 , 09:04 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
both zip files are invalid




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 75 12-03-2009 , 04:32 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
just rename the extension to .mov, or try just opening with quicktime without doing anything (both worked for me)
Ill upload to youtube if i have time or find a proper compressor user added image

UPDATE: my mac had nothing better to do so i decided to render it and upload to youtube: https://www.youtube.com/watch?v=1827O...e=channel_page

(seen that thats not really watchable so a looped version coming soon)


Last edited by elephantinc; 12-03-2009 at 05:19 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads