This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm doing the Spitfire tutorial and I'm at a point where I seperated the wing from the body by deleting faces. The geometry is still whole. Now I check Sub-D to make sure model alligns to the image plane. But the change to Sub-D causes delete.
delete |polySurface2|polySurfaceShape6;
I went back to before I deleted the faces and it changes to Sub-D but the verticies are unselectable.
I don't know if the problem is what I'm doing in the model or is something screwed up in my settings.
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