Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 15-06-2006 , 04:14 AM
joed8349's Avatar
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Join Date: Feb 2004
Posts: 261

Use geometry as paint fx

Is there a way to convert geometry I have created to be used as a Paint FX brush?

I have created a barnacle for an underwater scene and it would be far easier and faster to have this geometry as a paint fx brush, so I could then just paint strokes and have many barnacles produced.

I see that the paint fx brushes in the Visor are .mel scripts. Maybe there is a way to replace the information in the .mel file with my geometry information and save the .mel as a new paint fx brush.


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