This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hello, I am trying to create some kind of armor plate, by using two curves and lofting them, but when I loft it, it looks really weird, like the components are twisted, like you can see here:
That is correct, because I do not know how to edit a curve after pressing enter, I did not know that this matters
Can you tell me how to edit a curve after I finish drawing it?
Also, it's not about Maya, but some of you might have worked with Blender before?? The point is, when I select my sphere, and press tab, to go into edit mode, normally the points would light up yellow, but now.. I can only select the points of some kind of Hull(in maya) around the object, like.. control vertex, instead of the vertex on the actual surface, I have no idea what I did wrong, and restarting blender doesnt work
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