Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Maxwell is just as much of a learning curve, and it really only worth learning for renders where you need GI, Caustics, and all that good stuff. It handles that quicker than Mental Ray, but for simple to mildly complex renders Mental ray is better.
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