This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Well, agree'd. I'm assuming he needs the caliber of work that you would normally find online, which is generally lacking, unless it costs an arm and a leg. That's why I said it should not take long.
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