This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
yeah the renders are pretty crappy i just do them to see how my reflections are like and if the odd triangle here and there are causing any weird artifacts once im done modelling i will start concentrating on the renders
yup it was my first time to use the mental ray production shaders like ray switch just wanted to see their capabilities
will post up better renders maybe tomorrow though
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