This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I agree check out the Maya help files they're very useful and a lot of people miss them. Then have a look at some of the free stuff on this site, there's a few short good modeling tutorials there.
If you want something a bit longer we have a tutorial called the haunted house which is a lot of fun and a great beginner tutorial https://simply3dworld.com/movie_pages...tml?tut_id=178
We also have a starter pack for low poly character modeling which includes some rigging and animation as well so it would give you a bit of everything
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