Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
This is my last work. It's made partly in Maya4.5 and partly in 3dMax and polished in Photoshop. It was made for a poster of one project I took part in.
All the textures were made with Maya shaders. The only texture I painted myself is on the head of the robot.
The fire is a picture in photoshop as I wasn't happy with the result I got in Maya.
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