This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Im going to start making a head model, as im new to maya ive been watching various video's for tips etc.
a lot of people use the front and left picture method to design there model around, so is this the only way to do it or are there any other methods?
I wouldn't call that a method of modeling, it's just using guides. There are indeed different techniques used in modeling but the modeler will still most likely have some references.
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