Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-04-2015 , 08:48 PM
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Join Date: Apr 2015
Posts: 2

Maya won't render whole model

I am working on my final animation for the semester. I rendered a frame to see what the shot would look like and it turns out that my main character's geometry isn't fully rendering. I checked the reference file of the model and it wasn't working there either, so I assume it's an issue with the reference file.

Here is an image of my workspace and outliner:
https://imgur.com/4aVEduo

And here is an image of the rendered frame.
https://imgur.com/sTHR162

It seems to be just the body (pcube5 in outliner) that isn't showing up. Any idea why?
(it's not because the base geometry is hidden. I already tried that.)

I've never had this issue before and I already searched on forums and couldn't find a solution. Any help would be appreciated!


Maya 2015 - 2014 MacBook Pro - OS X Version 10.9.5

Last edited by katiepotatie; 27-04-2015 at 08:52 PM. Reason: Clarifying
# 2 28-04-2015 , 12:41 AM
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Join Date: Apr 2015
Posts: 2
Problem solved. It was a case of bad geometry.


Maya 2015 - 2014 MacBook Pro - OS X Version 10.9.5
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