This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Alright there. Just a quick one. Recently I've noticed that when I go into the Hypershade my swatches are blacked out. Even when I graph the network of a material all it's underlings are blacked out aswell. Also, sometimes when I use hardware texturing in the perspective viewport, my models just appear white even though they're textured. Any ideas?I'm using an nVidia GeForce 4 graphics card btw.
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