combining poly objects
Hi all,
I've been learning bunches by reading all the great posts and competitions here. I have a newbie question though. I'm attemping a modelling project using polys. To create certain shapes it seems easiest to combine different primitives, like a cylinder sticking out of a cube, etc. My question is: What is the best way to combine the two objects into one? Like if I have a cylinder pass through a cube, is there an easy way to make them one object rather than a group? I want to rig the project eventually and I don't know if it matters or not that its actually a bunch of small objects grouped together. Thanks for any replies.
"It's supposed to be hard, if it was easy, everyone would do it."