This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Wow, the cabin is lookin pretty sweet, as well as the actual hull of the ship itself. Can't wait to see the final result. Its probably gonna be a bitch to texture though.
Yup! Texturing is being a M A J O R Beeoch!!! hehe...
I'm starting the texturing of the cabin,as it is the smallest piece, so i I make a mistake, or run into issues, (which I have, just ask DannyNgan), I can start over without too much hastle
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