I have one question. I want my model to be transparent in view port but without using 32bit tga file(with alpha). It not work for me because it's big file, can I work around with...for example png file our jpg.Some how to fake but still to get result like I am useing 32bit tga.
You can turn on Xray mode in the view panel as well (under the view panel menu, Shading > Shade Options). There is also a MEL script for this in the Downloads Area now.
but that is not what I am looking for.I think that Maya only support 32bit TGA and also every other file that have alpha chanel...I try every way I know to don't use aplha and to get the same result like I am useing alpha chanel....
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