Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-04-2003 , 11:09 AM
equinox's Avatar
Registered User
Join Date: Apr 2003
Posts: 42

Character: "Warrior Girl" 3D

Hi every body

I have a model. Just try cartoon shader in maya. I will create realistic shaders. Please check it.

https://www.safakoner.com/wg/ :banana: ( I like this banana )

# 2 23-04-2003 , 11:08 PM
I-Iybrid's Avatar
Simply Maya OG
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Looks like the Joan of Arc tut. to me. Anywhos, nice job man.


- Hybrid
# 3 23-04-2003 , 11:24 PM
adldesigner's Avatar
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Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
It is the Joan of Arc tutorial.
Nice job equinox.

-I f*cking hate the banana- user added image

# 4 25-04-2003 , 01:47 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Wonderful toon look! How did you acheive that? Was it a toonlight?


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 5 30-04-2003 , 05:27 PM
equinox's Avatar
Registered User
Join Date: Apr 2003
Posts: 42
ý just used one light and a toon shader. I should look up for the shader's name.

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