Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 10-09-2003 , 02:31 PM
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ah a converter? Im not sure. Sorry about that dave.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 32 14-09-2003 , 05:23 PM
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I'll try to pitch something in. cool movie! Happy to help in any way I can.

# 33 14-09-2003 , 06:46 PM
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Here it is!

Attached Thumbnails
# 34 14-09-2003 , 06:48 PM
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And the file

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File Type: mb junk.mb (169.9 KB, 212 views)
# 35 14-09-2003 , 06:49 PM
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I'm sure there's a converter somewhere on the web.

# 36 14-09-2003 , 10:12 PM
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THESIS DONE

Hey guys. Thanks for all your help. The thesis is complete (well, about as complete as I could get it to turn it in :p). It's already on tape and going in next week. Carrot Juice, thanks for the models, it looks great. Perhaps I'll use them when I revamp it. The project is actually far from what I wanted it to look like due to the fact that I rushed the crap out of it to get it done in time. But the basis of it is there.

M and Howard, I couldn't use your models since they were for 5.0 and I was using 4.5, but I put you guys in the credits anyway just for helping out. d24e, the same goes for you. Thanks for all your help, I know you didn't have to do a thing since I wasn't offering any payment for it.

Once I get it compressed enough to be able to upload it then I'll post it for eveyone to laugh at, uhh, I mean check out. :p


Dave Baer
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Digital Media Arts College
Boca Raton, Florida
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# 37 14-09-2003 , 10:33 PM
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I might have a use for them if the poly counts arent too high.


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