This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Here is a close up of the foot, so you have an idea of what it will look like, but I still need to ad toes.... Its 2:45 in the morning, between working on this and my Harrier and Jeep, I am ready for bed. Gotta wake up in 3 hours to go to work. I will post more tomorrow (well, later today). Thanks,
Brian
wow that looks so damn cool! ALmost like a "moon lander" meets those massive spherical things from attack of the clones (Troop transports i think).
The only thing I would say is that the edges on the feet are a little hard on the bottom bits. Maybe they could be bevelled a little bit to look less hard. Do you know what I mean? But I guess that will also be done in texturing.
WOW, that is AWESOME. I love what you did with the feet, and the body and whatnot . Cant wait to see what you put in the front... better be something super cool , like always. Ok, cya.
"I should call you sugar maple tree cause i'd totally tap that" haha
Wow, i love where this is going. Very cool.... btw, why did you tilt his head up? that is just weird..... well, maybe you could rig it to do that . BTW, i want a video of you modelling man... to see this speed and technique... like, i truly am shocked over these speeds. Wow again.
"I should call you sugar maple tree cause i'd totally tap that" haha
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