Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 271 16-09-2012 , 01:44 PM
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Looks good jay.

I like that p3d.in site.


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# 272 16-09-2012 , 04:02 PM
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Hey Stwert

cheers, I just need time to get it finished...lots on right now.

The tool can be found here.....https://p3d.in/

Hey Rick, yeah its pretty cool. I came across it by accident while over on CGFeedback one lunch hour...

If iframes were used on here I would have posted the source code for that so it displayed on this forum instead of sharing a link

cheers

Jay

# 273 16-09-2012 , 11:50 PM
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COOOOOOOOOOLLLLLLLLLLLLLL!!!!!!


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 274 19-11-2012 , 12:23 AM
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finally...a chance to get back on the '51d'

just adding the rear scoop...

Jay

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# 275 10-12-2012 , 12:53 AM
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Back to this baby now, adding details...

hydraulic mech for rear fin elevator, surface detail and hole for wing tip light

cheers
Jay

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# 276 10-12-2012 , 04:23 AM
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The tool can be found here.....https://p3d.in/

Hey Rick, yeah its pretty cool. I came across it by accident while over on CGFeedback one lunch hour...

If iframes were used on here I would have posted the source code for that so it displayed on this forum instead of sharing a link

Just so you know, with any system in which your actual model is uploaded, like p3d.in, your model can be extracted. Just something to think about.


Imagination is more important than knowledge.

Last edited by NextDesign; 10-12-2012 at 04:44 AM.
# 277 10-12-2012 , 06:42 AM
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Of course, but an unfinished one is going to be pointless and full of crap. user added image

Jay

# 278 10-12-2012 , 05:26 PM
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Really beautiful work Jay.
I am truly digging the time you're putting into the details on this thing.
It's the small things that really make a model.
George


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# 279 10-12-2012 , 09:59 PM
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Cheers G

Well it would have been done a while ago with all the trimmings anyway, but time hasnt been kind over the last year to finish the project off. It will get there...

J

# 280 11-12-2012 , 01:57 AM
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I understand totally my mate.
Started my new company and haven't been able to do a single thing for myself since (about 2 years) I'm getting out of client work and into my own productions now hopefully that will make a big difference as i have been burnt out for a long time doing what everyone else wanted done. Which usually ends up being something I find quite boring.


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# 281 13-12-2012 , 12:16 AM
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wing detail going in...

Jay

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# 282 13-12-2012 , 01:56 AM
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Any chance for Wire frame on that wing?
Curious as to your methodology for cutting in the details like that.

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# 283 13-12-2012 , 07:03 AM
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I will later, but as a heads up its the same as before just with extrusions downward

Jay

# 284 13-12-2012 , 12:53 PM
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I erhm...
Still haven't managed to look all the way through the threads in an attempt to recover from my extended absence. >.<
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# 285 13-12-2012 , 12:57 PM
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well you better get that lazy ass on it then before I waste my time for such impertinence!

user added image

Jay

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