Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 27-10-2004 , 02:52 AM
Kerosene's Avatar
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Join Date: Jul 2004
Location: England
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I originally used the poly plane approach but ended up with some heavy meshes that really distorted the main head geometry, so i lofted the ear based on a series of curves snapped to the live polygon reference and went to work from there....

Any chance of seeing a wire of ur ear? and is it attached to the head yet?

# 17 27-10-2004 , 09:15 AM
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Join Date: Aug 2003
Posts: 800
it looks good man, but the mouth... it looks like guy has no teeth if you know what i mean, sorta 90-year-old man and/or crack addict stylee user added image

Other than that it looks sweet user added image

# 18 27-10-2004 , 02:19 PM
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yeah i see what you mean zykotik, i'll work on that.. thanks for the comment.. always open to critsuser added image


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