i gave the alpha gain trick a try, it didnt seem to do much differnce. i went and tried it on color map, i plugged a spec map in the alphaGain of the colour, bu it acted kinda like plugin the spec into the difuse slot.
filtering in maya is weird now that im texturing stuff with small patterns [fabrics]
thers no way to completely turn off filtering for MR, but maya renderer is possible to do so.
i worked on the skin more and the boots. im going to finish the gun strap the rig and pose and do some render shot.
