Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-01-2006 , 12:47 PM
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GI Soldier.

Sup guys n girls,
ok ive started the Gi soldier tut mainly cause i have no idea where to start with edge loops in fact head modeling altogether,
which is required in this months comp.
Great tut btw, i cant recommend it enough for anyone needing to know where to start with loops etc.
heres my progress.

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# 2 11-01-2006 , 12:49 PM
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n a side view.

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