This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
You should always make a new shader if you are going to add files and what not... Just right click where it says colour in the lambert attributes and go to break connections.
this is assuming you have added a file to the lambert.
(you can also break connections in the hypershade)
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