Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 25-01-2003 , 10:55 PM
Nem's Avatar
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Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
hey thanks all, everything in my head is less muddled now user added image

theres the whole radiation thing with CRTs and the interferance thing (but i only really get it when the monitor is near a TV/phone), are there any CRTs which limits the amount of radiation and interferance levels produced?


- Simon

My Website: www.Glass-Prison.com
# 17 26-01-2003 , 12:33 AM
Protheus's Avatar
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Join Date: Sep 2002
Location: Beyond Oblivion
Posts: 471
I have two 17" but one is BUSTED !!!!.. very annoying .... I was used to it and now when I wirk in maya I automatically drag one of the views.. and the realise that the other isn't working... so if you have the money use dual monitor


The Important Thing is NOT to Stop Questioning.
--- Albert Einstein ---
www.ProtheusWorld.tk
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