This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Al: Thanks but reconverting it fixed it- was probably something in the history. I had tried edit duplicate on the - axis but subd attach wasn't happy with the resulting geometry. Fortunately all well now.
Billy: We don't get that where I live I fear, but please have a bowl on the rabbit
Eagle: Pity 8).
Bit of an update- started the basic implant shape for the head and eye / eyepiece. Seam in head is temporary.
Couple of updates having started on the borg bunny suit. Just putting in the main implant shapes at present- detailing and tubes to come later. Oh and please excuse the absence of a neck.
Looking good Witchy, lol, once you and I get our charcters done.. we should get them together to battle each other.. my gorilla has no chance.. but its a neat thought.. haha
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