Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Yeah, for rigging I usually have the arms down at a 45 degree angle or so as opposed to straight out.
Unless you're doing Lara Croft or something who's doing a lot of climbing and stuff with her arms up over her head, there's not a lot of point to rigging with the arms up like that.
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