This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I want to take this as far as possible and eventually become some sort of VFX supervisor I've taken the first step at least. Ask me again in a year or so....
If any one here can use Maya well a jobs a job, Game companys are always looking for new talent, here's a link to a company for gaming that is always Hiring its for Mapping right now but if you sumit your Modeling work I'm sure they will look at it.
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