Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
gtser has a good eye and also brought to my attentiion the foot of the neck seen from this angle seems to flare out a little, I think its thinner, cloer to the neck.
hey thats outstanding! I myself am working on my takamine. Was wondering how did you get the strings to wrap around the tuning pegs like they do. Thats impressive. I'm just learning so thanks.
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