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Old 30-03-2003, 08:56 PM   #1
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Default Saving Shaders

I am finally getting into creating shaders in hypershade, but don't like making them over and over again when I need them. I created the ghost shader from the Alias|Wavefront sight which consists of a Sampler Node, a Lambert material, and a Ramp texture and would like to save it to my shader library or some other place for easy access. Is there any way to do this? Thanks in advance.
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Old 30-03-2003, 09:05 PM   #2
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In the hypershade, select the material and File > Export Shader and you can save the shader. In another file you can File > Import the shader.
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