Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 23-10-2002 , 05:53 AM
el_newty's Avatar
Join Date: Oct 2002
Location: RO-Timisoara
Posts: 445


Ok folks,
Here is my problem…
I’m a newbie in Maya and I want to make some shaders for my scene.
I managed to make some basic shaders, but for a rusty metallic stairs, for example, I downloaded some shaders from AliasWavefront and there in graph network I saw that they use a lot of utilities like sampler info, blend colors, etc.
The problems is that I don’t understand those utilities and if is there somebody who can explain to me what are doing those utilities or know some tutorials…

# 2 23-10-2002 , 01:51 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
I´m preparing one for the How I did it forum, It should be up soon ... user added image

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