Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 31-03-2003 , 11:20 PM
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Adding thickness

Ok, dumb question, but if im working on with a bunch of poly faces that ive made with the create polygon tool, how do give them thickness.

maybe this picture will better explain my dilema.


________

- Jacob
# 2 31-03-2003 , 11:36 PM
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hmmm. you would want to ask brian about this..

what i would do, is select all the faces and then extrude it outside or inside (make sure keep faces to gether option is checked [ Modelling menu set -> Polygons -> Tools Options -> Keep faces together] )

hope this helps,
Tariq

# 3 31-03-2003 , 11:44 PM
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Hmm helps a bit, but there is still a hole. I want to have a solid object, that i can smooth and whatnot.

This is what i got with the extrude.


________

- Jacob
# 4 01-04-2003 , 12:05 AM
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If you could post the image and point out what hole are u talkin abt then i think i could help...
well while workin in polygons there are different ways to close a hole...
like you could merge different vertices or edges...or you could extrude an edge and then merge it with others....

# 5 01-04-2003 , 12:06 AM
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you have to select all the faces... not the edges

# 6 01-04-2003 , 12:27 AM
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here is a step by step:

# 7 01-04-2003 , 02:41 AM
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tariqrf, thanks alot for taking the time to do that
it is much appreciated.


________

- Jacob
# 8 01-04-2003 , 02:52 AM
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tariqrf, thanks alot for taking the time to do that
it is much appreciated.


________

- Jacob

Last edited by Saiyan; 02-04-2003 at 02:18 AM.
# 9 01-04-2003 , 11:41 PM
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no problem bud.. and btw, you can add more splitts in the corners to make it look smore sharp

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