Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-11-2003 , 07:31 PM
Wiz's Avatar
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Nov/Dec - Dragon - Scifi - Wiz - Normal

Hey all user added image
I can't wait for this ,at first i didn't really have an idea ,but making a huge mechincal bad mother f***er of a dragon i think would be Nice user added image

Just one thing, Can i use XSI for the modeling part? As i really prefer it, and as i see it's not app specfic <no mentioning of it in the rules, and also LW users and Maya users compete for same challenge> So is it ok?

Thanks alot.

# 2 10-11-2003 , 07:48 PM
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I'd personally not have a problem with it, but you might want to PM Kevin about it to make sure.

# 3 11-11-2003 , 08:39 PM
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Just a very basic 3d sketch..
only trying to get some nice proptions, it's kinda like a baby robot dragon user added image

Now what do you think? Should it be smooth mechincs (I.e. cars.. etc) or boxy ?

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# 4 11-11-2003 , 08:42 PM
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Here is an example of boxy <It's an old model of mine..never finished=\ >

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# 5 11-11-2003 , 09:06 PM
Kevin
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sure Its fine with me mate!

Btw - great looking legs user added image

# 6 11-11-2003 , 09:17 PM
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Nice looking legs. Does'nt matter much which way you do it.

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