This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
the nose needs to start coming out of the head between the eyes... there's the brow ridge and that's where the nose should start - so the eye section is kinda sunken in compared to the forehead area... take a look at some picture references of celebrities, friends, family, etc. to get a good idea.
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