This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
shaping up nicely raul - nose looks really damn good. always good to have a mirror handy for head modelling just for proportions etc if you want to go for realism, but more fun can be had with abstract
um good point Kal. well right now im just working on learning the tools. to produce certain things that i want. instead of box modeling to the end of time. of just hobbit guying it, alot of experimenting.
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