This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I dunno if this fits here, cause it's not exaaactly Maya, but hey, why not. Just an afternoon project with a friend. I guess this week I really need to buckle down and get Mr. Freeworm moving along
Thanks bullet. I dunno about too much free time... you could be right. Generally feels like days could be longer though, haha. This was about 6 hrs start to finish. There's a "making of" on my blog if anyone's at all interested.
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