Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 16 15-04-2003 , 02:33 PM
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Heh,definately comnig along user added image. I suggest lowering the lighting a bit. After that I would around the arch of the door add some dirt and mildew, maybe some cracks as well user added image. Then at the bottom of the doorway like in the image, you could add some cracks to the bottom of the doorway. Then you see the walls? I think like in the image attatched if you gradiented a dirty look, so that it almost looks like everything else around it is semi-clean.. and then the closer you get to the door the more wrecked up, dark and mildewy it gets user added image. Just some suggestions, coming along great though user added image.


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# 17 15-04-2003 , 10:24 PM
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Thanks M

I'll take your suggestions on board and have a play with themuser added image

# 18 16-04-2003 , 06:20 AM
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Made the door look a bit rickerty, added a step, Placed carpet in the room.

Still have to add hinges and door handle, and mabe a crack or twouser added image

Will start on the outside next, mabe a window arch, creeper along the wall, etc.

# 19 18-04-2003 , 04:40 AM
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love the stuf you have for textures !! looking really good. the doors are really cool with the wire detail !

# 20 18-04-2003 , 10:42 PM
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Pony

Thanks for the kiind wordsuser added image

# 21 20-04-2003 , 11:16 AM
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A bit of fun

# 22 20-04-2003 , 11:17 AM
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Still playing with the gate

# 23 20-04-2003 , 03:54 PM
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hahahay, looking awesome! That must start to take a long time to render! Well, looking great user added image. BTW, just trying to help.. but do you think your rim going around the doorway, and the large concrete pattern.. do you think its a bit too sharp? Just around the arc theres those blocks that are farther in, then the ones that stand out a bit.. the texture on those seems really sharp. Can you tone that down? Just wondering user added image.. keep it up user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

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# 24 21-04-2003 , 01:41 AM
wow, love the archway! thats really cool )


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# 25 21-04-2003 , 09:07 AM
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Deadhand
Thanks for the comments.

M
Render time 1.23mins high res 640x480


Getting into the later stages of the scene now.

# 26 22-04-2003 , 03:53 AM
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:O, lookin nice! ALmost has a pastel look to it in that render user added image.. hehe, crawling baby devil user added image


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 27 24-04-2003 , 07:04 AM
thats looking pretty cool, love the effects! Is he gonna set the ferns on fire? that would be cool user added image


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# 28 24-04-2003 , 08:25 AM
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Nice concept for the Hell's gate.
Cool user added image


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# 29 28-04-2003 , 08:23 AM
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Added a few more plants and played with the lighting

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