This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
the guy who wrote this does not want it published on other websites...
read the "overclocking first, then dwnld needed tools on dwnld page
so i'll PM u links ok.
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