This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm not quite sure I understand your question. If you want those two areas to be sharply defined, then yes - you do need to add those lines there.
You may find you'll need to adjust a few verts to get the right shape, just keep converting back and forth between polys and suDs. Make sure you set the Tessellation Method to "Vertices" in the Modify->Convert->Subdiv to Polygons option box [ ].
Heh heh. That's no worries mate. I can only try.
Not a problem, If I can answer a question I generally do. I'm not here every day but several times a week at least.
Yup, it sure is a small world. Though I may not bump into you on the street next week however, as I'm in Melbourne.
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