Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 07-12-2005 , 05:25 PM
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first head


# 2 07-12-2005 , 10:44 PM
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wow, i like your style, but it could use work


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# 3 08-12-2005 , 03:00 PM
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thx!
sure.. not finished yet..
and also i am pretty new in modeling...got to learn much more...

# 4 08-12-2005 , 03:08 PM
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i think edit polys/normals all soft.

# 5 08-12-2005 , 05:46 PM
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you need to merge the middle Vertices! i think anyway


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# 6 08-12-2005 , 07:42 PM
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# 7 08-12-2005 , 08:50 PM
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my first try of making a skin completly with photoshop:
user added image

and a little joke

user added image

user added image

# 8 08-12-2005 , 10:18 PM
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Hehe, love the Mohawk thing!, texture needs work though, good for first try though:attn: :attn:


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# 9 09-12-2005 , 03:52 AM
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great job .I lik ethe style .hell looks better than what i did my first head.Keep it up

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