Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hi.. this is after some weeks of learning i am modeling my first head...
its made out of a sphere... and i know that it has samoe failures but it looks in the most parts as i wanted it to look...
now the question..
what kcan i make with to delete those edges in the midle of the haed? https://koeln-rausch.de/mettenboerger/head1.jpg
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