Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-07-2009 , 09:56 AM
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Mr Potato Head

Today i was bored . Its the summer holidays in uk so i decided to model the world famous.....MR POTATO HEAD :attn: .I got the basicshape out andim now going to put more detail in it like the shoes and the mouth and the mustache. user added image

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# 2 27-07-2009 , 10:16 AM
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I also made a dart bored and dart yesterday as well.

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# 3 27-07-2009 , 10:33 AM
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Looks good i would suggest to start focusing a bit more on texturing now start using bump maps and more detailed textures for adding a bit more detail.

Oh and on the Mr Potato head are his arms on the wrong way round?!

T

# 4 27-07-2009 , 10:34 AM
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What are bump maps????


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# 5 27-07-2009 , 10:41 AM
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Bump map is exactly how it sounds a map of bumps. where there are light spots its raised where its dark its lowered. (although that can be flipped). when i have some more time i will explain more but for now just do a search on some texturing tutorials.

T

# 6 27-07-2009 , 10:41 AM
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thx

user added image


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# 7 28-07-2009 , 12:46 PM
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Originally posted by bigtommyb

Oh and on the Mr Potato head are his arms on the wrong way round?!

T

Oh I don't know, kind of adds to his charm! :p

Nice model! Now where is Mrs. Potato Head?


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# 8 28-07-2009 , 01:56 PM
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lol
Good point. You just gave me my next project :p user added image


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# 9 28-07-2009 , 02:18 PM
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Done!!!

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# 10 28-07-2009 , 02:35 PM
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Both of the potatoes together.


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# 11 28-07-2009 , 02:36 PM
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Forget the picture. Opps

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# 12 28-07-2009 , 09:47 PM
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hahahahaha :lmao:

that's halarious!




that's a "Ch" pronounced as a "K"

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# 13 29-07-2009 , 12:36 AM
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nice! looks like it came straight outta toy story :p

# 14 29-07-2009 , 01:02 AM
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apparently mr potato head had a hundred or so fill lights per ear!

did they even have ray tracing back then?

# 15 29-07-2009 , 07:30 AM
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It looks more beautiful if u apply textures as bigtommyb said.

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