Volcano:
To viscous it looks like some underwater scene
Glass shatter:
Doesn't look realistic if you shoot through glass with nothing behind it it doesn't start floating through the air. either there is only a hole, or if it falls it just falls down maybe with a small curve because of the force of the bullit
Carrom: Just didn't get it tbh
Pool:
Strange distracting camera moves which doesn't suit a poolgame and (dynamic)friction is higher so the balls should not keep rotating that long ( especially not along there axes without moving in a particular direction)
If I had to choose I would pick the pool version as a winner because it looked fairly nice.
Just keep working on it it will get better, oh and try studying nature( eruptions) , Pool games, shatter effects so you have a clear grasp on where to get
Thanks Dave. Sorry for the goof up. But how do i contact the moderators to do the changes. I will be careful next time.
@Mastone: Thanks for watching all the videos and for your crits. I appreciate it.
Volcano- Was my first attempt in dynamics, and i guess it will be a daunting task to create a real looking one. Am still a novice. I will definitely give it a try when i am more comfortable with the tools and settings.
Shatter: I know that the glass will not react to a bullet strike the way i have shown. It will look better with an explosion scene. The gun was just used as a prop to create a dramatic scene. I dont know how to create an explosion.
Carrom: Its a household game in south east asian countries. Very similar to pool.
Pool: For the camera mess i too felt it. I will change it later.
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