Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 76 20-09-2005 , 07:37 PM
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Hey Legolas_hv

Looking good, dude!

I'm curious about how you've textured the hair. It looks really friggin' cool.

Dave

# 77 21-09-2005 , 04:54 PM
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cant wait to see the color textures! :attn:

# 78 22-09-2005 , 09:35 AM
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the hair colour does look cool user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 79 22-09-2005 , 03:12 PM
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i painted this with photoshop and then i added a transparency map

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# 80 23-09-2005 , 01:45 PM
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ive been doing some textures in photoshop, the upper part of the body

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# 81 23-09-2005 , 05:26 PM
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Awsome, the color textures are really bringing the model out even better. Very nice lighting aswell! :attn:

# 82 24-09-2005 , 02:14 PM
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I think it's kinda funny that he's under the Noob category when his character is one of the best including the norms.

# 83 24-09-2005 , 07:24 PM
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very colourfuluser added image

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# 84 24-09-2005 , 09:09 PM
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tris count: 8950 triangles
thats a good count, not too high, nor too low for the latest videogames : ), even though i think it could be much better than this... its ok for me

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# 85 24-09-2005 , 10:06 PM
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i have done some textures for the guitar and changed some of its shape. Also created two small eyes and the same hairstyle as the ghoul:

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# 86 25-09-2005 , 12:10 AM
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:bow: :bow: :bow: :bow: :bow: :bow: :bow: im not worthy, im not worthy, :bow: :bow: lol, you rock so much!!!!!!!!!


Environment Artist @ Plastic Piranha
www.joopson.com
# 87 25-09-2005 , 05:38 AM
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excellent choice on the concept user added image

it looks pretty well executed too, well done! good luck in the challenge

# 88 26-09-2005 , 08:07 AM
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really nice model and texturing, sticks with the concepts well user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 89 26-09-2005 , 09:27 AM
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I LOVE ROCK & ROLL!!!
i used an skeleton i already had from another project, even though i had to resize some joints to make it fit into my model
this is the result:

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# 90 26-09-2005 , 10:52 AM
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Undoubtly a great job. You are on the path of victory, man. Keep this awesome work!

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