Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-12-2017 , 09:58 PM
Registered User
Join Date: Oct 2017
Posts: 1

Resolving MAYA nCloth interpenetration during simulation runup

Hi all,

I am working on my first MAYA nCloth simulation and need help with fixing interpenetration during the sim runup.

I am using MAYA 2017 update 3 along with clothing assets that I have created in Marvelous Designer 7. The runup (https://vimeo.com/247716328) and full performances (https://vimeo.com/247716509) are linked here along with pictures of the interpenetration I am trying to fix. I have had limited success with using Exclude Collide Pair constraints but I think that I may be setting them up wrong or I am missing something. Can anyone please point me in the right direction?

Many thanks.

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads