Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-08-2006 , 02:48 PM
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Join Date: Aug 2006
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how to constrain particles to a Isoparm

ive seen it done before . but i dont remember how. they had this sink and a drop of water was falling from the edge. it was all made of NURBS and the drop was folowing an isoparm.

now i would need a particle to collide into a surface and then follow the path down the surface. if anyone can help please...

you could mak it a chellenge of you own too.

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