Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 10-11-2002 , 09:13 PM
Subscriber
Join Date: Jul 2002
Location: minnesota, USA
Posts: 154

modeling accesories and straps

How do I go about adding belts and accesories, I have my character done, whats the effecient/best way to model straps and belts? I am using Maya 4.5

thanks,
Kassun

# 2 10-11-2002 , 10:46 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
guess it depends on your geometry type, really. One easy way is to use extrude surface using curves under the Surface menu.

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