Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-11-2005 , 01:44 PM
jerj's Avatar
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Join Date: Sep 2005
Posts: 10

LOw Poly Female Game Character

This one is for Mike, I'm a little low on cash at the moment, so can't buy the DVD myself, but I was wondering.. is this done in NURBS as well as Kurt's tutorials, or do you start with a polygon box or cylinder? Mostly curious for the head.


Thanks, Jer


.. J
# 2 02-11-2005 , 02:42 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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I tend to start with polygonal primitives, usually cylinders.

# 3 02-11-2005 , 09:51 PM
jerj's Avatar
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Join Date: Sep 2005
Posts: 10
Ah, ok. Check your e-mail when you get a chance Mike, thanks.


.. J
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