This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Yea, same here guys. Been out, working (finally got me a job) so I gotta work, and I just got back from my friend Kens b-day party. So expect some updates soon, from me.
Did alittle work on the EVO. Trying to get both headlights lit up. They both have the same texture on them, and one's glowing more than the othe. What gives? NE one have any ideas?
OK guys. Just alittle test here, to see what needs to be done and all. Also, to see how the cars and the city look together. I dont have any of Forum's cars yet, but I will soon. Well...?
Thanx for the site Duke man. Will be very helpful in the future Ok, update on the city. Made the street wider, so now 4 cars can fit, instead of only 2. Also added poles/posts/whatever their called for the stoplights. C&C on ne thing?
So bigger gas station, or smaller cars? Which would be better? I think making the cars smaller would be best, cause the station was made along with the rest of the city, and the cars were imported into the scene. Yea, all the textures are just quick hypershade jobs/temporary. No, the cars are not rigged yet. Thats on my "to-do" list. As soon as I get them rigged, Ill make a short little anim. for you guys.
How about creating a big black poly block with the overall form of the car, and putting it inside?
That way it would not look like a car shell, but a bulky car -with weight-
does sub-d's not work with mental ray.. cuz when i try to render out my car (its sub-d's) with a hdri reflection map.. it totally fux up... any ideas why?
Yea, I dont think Mental Ray supports Sub-D's. You should put an intercooler/radiator in, cause you got a big front grille, and you can see alot inside the car that you shouldnt be able to see in. Wanno uh..send me the file so I can put it in w/the rest of the cars?
Yes, Forum. If you smack your head, into a wall, its going to hurt. And it depends on what kind of 'kups' your stacking Yea, it should stay a blue color, cause it looks pretty good that color. After 24 minutes of rendering, got the Honda CRX added to the scene. Also, make the cars abit smaller.
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