Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-11-2004 , 05:04 AM
mtmckinley's Avatar
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Oct/Nov Final NORMAL Entries!

Post your finals here! Only final entries, please. If you'd like to comment on them, please do so at their original thread.

Final entires should be no larger than 640x480. If you'd like to post larger images, please link to them from your own hosting. Feel free to post wires, texture maps, etc and describe your entry.

Thanks!

# 2 30-11-2004 , 01:50 PM
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ok well went for some different types of lighting
sorry cant do anything about the watermark or hair user added image but hope you can see past it a lil

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Thanks for wasting your time reading this line.
# 3 30-11-2004 , 04:50 PM
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Final

Hi everyone

here is my final
all lights and lighting done in Maya
noise and depth of field done in Photoshop
and a total of 63 lights most of them little area lights.

Dae
user added image

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