Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-02-2006 , 06:28 PM
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shading

yo guys im usin maya PLE and wheever use depth map shadin or ray tracing and then render it on production quality the image model comes out really nice but the shading comes out like blocky and nasty why is this?

# 2 14-02-2006 , 09:52 PM
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the shading...maybe you mean the shadow...

# 3 15-02-2006 , 05:33 PM
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yer sry i fixed it though i just upped the res of the depth map shadow

# 4 15-02-2006 , 06:11 PM
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sry i didnt fix it i thought i had, but in the screen below ucan see the prob, on the balls frog i get these jagged shadows, whats causing this?

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