Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-02-2006 , 01:29 PM
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Desktop Project (Wacom)

hello all, ok ive been making my computer desktop, i posted some wires of this a while back, everything is modeled now, all thats needed are the shaders n texturing, the MP3 player i did will be on the desktop too, so is this little peice of technology, so i will be going through each model from my desktop one by one getting them looking individually just right. this should help a bit i think. user added image
So let me know what u think.
Thanks Guys.
Simon.

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# 2 27-02-2006 , 03:56 PM
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looks good! i like it user added image

# 3 27-02-2006 , 04:58 PM
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thanks mate user added image

# 4 27-02-2006 , 06:39 PM
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Nice, any more angle's or wires?

# 5 27-02-2006 , 06:51 PM
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here's a wire pretty simple really but the shaders were an arse to get right. with the dam lights.

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# 6 28-02-2006 , 03:31 PM
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ur a good and accurate asset modeller too, would like to see any organic models uve done.

# 7 28-02-2006 , 04:04 PM
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thanks man user added image yea i have a couple a shark i started, and just the cartoon dog, a croc 2 but none ever got finished i really havnt done much... probably why i aint to good at it just yet. i think im gonna start something soon though. not sure wat yet. ?

# 8 28-02-2006 , 05:27 PM
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Go for a head man!! Maybe not of a human but humanoid if that makes sense, like a devil or alien??

# 9 01-03-2006 , 08:59 AM
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Yea an alien Could be intresting i think thats what ill do user added image thanks.

# 10 02-03-2006 , 12:25 AM
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didnt matt the man do sumthin that looked exactly like this?

# 11 02-03-2006 , 08:26 AM
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yea for a challenge it was similar yeah but mines for my desktop scene im making u know monitor keyboard mouse Etc.

# 12 04-03-2006 , 05:30 PM
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o...well then

# 13 05-03-2006 , 03:24 PM
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plus- in mine i worked for a smoothed result so i could do closeup shots for just it. Magicsy's is just to be there

a crit would be to work on a smoothed one, to try to get those hard edges in and all, cuz the edges are still blocky.

Gr8 work tho

cya later
Matt


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# 14 08-03-2006 , 04:06 AM
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magicsy your models and renders look great. You do a really nice job rendering.

I think you should post a quick tutorial and run over some of the basics of what you do when you render to get the effect you achieve. It is really nice.

Keep up the great work!

# 15 08-03-2006 , 08:16 AM
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user added image user added image

Thanks man, ok ill put one up sometime today. Only started in october so lovely comment.

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